Heraldry for House House Kilgour of Albion
House: House Kilgour of Albion
Kingdom: Mobrin
Seat: Albion
Fortification: {$fortification}
Motto: True as the Tide
Colors: Grey, Blue and White
Liege: Kilgour
Vassals: None
Rank: Barony
Head of House: Caedmon Kilgour
Predecessor: TBD
Heir: TBD

Overview and Geography

Ride along the southwest coast from Darfield for two days, and you come to the the Durclir (Clear Water) River. The Barony of Albion lies along the Durclir, with its main town of Nythgwylan (Gull's nest) at the mouth of the river. It has a healthy shipping and fishing trade. Sitting in the natural harbor is a small island that is the seat of the barony. The barony has orchards, small forests of maple trees, farm land, and a large, prosperous salt mine that provides a bulk of the baron's income apart from that from its fishing and maritime trading. Imports include grain, farming implements, and foodstuffs, from Greenshire, and rare spices and coffee from the Finger Isle. The population is small, but the wealth of the barony is better than many, so that even common citizens enjoy a prosperous livelihood.

The sea, salt, fishing, building and repairing boats, and trading by ship, is the main source of income for the barony. Some landed families own farms, and other families rent farmland to grow staple vegetables, orchards of apples and pears, marshes for cranberries, they also grow blueberries, blackberries, and raspberries. Upstream is a natural mineral hot spring and an active salt mine. A secondary town has formed around the spring, consisting of miners who harvest and refine the salt from the earth, and a small cadre of people who attend to the needs of visitors to the mineral hot springs. Near the salt mine and hot spring are salt marshes in which the cranberries thrive. Although the area is not heavily wooded, groves of maple trees are common, providing a harvest of wood and syrup. With the abundance of fruits and berries, many of the people of Albion have become bakers, and make wines and ciders.

Annual Festivals

Sending of the Boats
A festival at the beginning of the fishing and sailing season in which the villagers gather at the dock. In a ceremony that can last for days, the local Blessed and Enlightened board each boat to offer prayers for its safe return. The Blessed and Enlightened pray over the equipment on the boat and members of the crew. On the last day of the festival, the villagers climb to the top of a high cliff that overlooks the harbor. If any boy or man is preparing to go to sea for the first time, his captain will step forward and call him out of the crowd. The captain will bind his hands and feet, and tie a long rope around his waist. Then the captain and other members of the crew throw the new sailor from the cliff. Then they haul him back This is a lesson in trust for the man who might depend on his crewmates to save his life. He must not speak until he is safely standing on the cliff again.

Spring Festival
During this festival, the Blessed and Enlightened disburse throughout the barony to bless the fields and the seeds before ploughing begins. According to rumor, some farmers promote the fertility of their fields either by offering their own sacrifices to Cri, or by spending the night in the field with wife or lover. The Servants of the Light frown on this, and often preach against the practice during the early spring.

Return from the sea
Although a boat might return many times during a season, when all of the boats return for the last time of the season, the barony holds a special festival to celebrate the homecoming. Each captain produces records of his hauls, and the baron awards prizes to the captain with the biggest total, largest single catch, greatest variety of marketable fish, and the most unusual catch. The sailors join with the rest of the barony’s population in a general harvest festival that includes feasts and parties, and contests of many kinds. Cooks and bakers exhibit new dishes that they have invented using the locally available crops.

Festival of Lights
During the Month of Inouv, the community resolves to dispell the gloom of that malevolent god. They decorate the boats, their houses, and even trees with lanterns, many with panes of colored glass. Everyone, from the Baron to the poorest commoner, receives a personal lantern to carry whenever light is needed, and the law requires that anyone needing fuel for the lantern should be able to buy it. If the person is too poor to afford it, then seller keeps a receipt with each buyer’s name, and submits the receipts to the baron. To prevent fraud, the buyer also must report the sale to the servants of the Light at the local temple, who record the transaction in a book that they present to the baron at the end of the festival. The baron then settles accounts in public with the sellers.

Inouv's Night
On the longest night of Inouv, dubbed Inouv's Night by the locals, families leave gifts on their doorstep for the selkies. These gifts include small trinkets, especially knives and hair-combs, and baked sweet treats made with the fruits, berries, and syrup. To ensure peace with the ever-mischievous mer-people, the community as a whole prepares a bundle of gifts. The bundle always includes an odd number of each item, so that the greedy mer-people will fight among themselves over to decide who should have the odd item. On this night, each family and each ship's crew stands watch to ensure that the no mer-people attempt to wreak mischief.


Naming a New Ship
When workers have finished the building of a new ship, the villagers gather at the dock. The oldest woman in the village and youngest girl in the village who can walk step forward. Together, they board the new ship to hang a wreath of flowers or berries, depending on the season, around the boat’s figurehead. It is the one time when sailors will permit women aboard.

When a child is born, the parents share a ritual meal with family and close friends. The meal includes fish, fruits, vegetables, and syrup to represent the wealth of the region. Then the entire community gathers to celebrate with a more elaborate day-long feast at which a servant of the light blesses the child by sprinkling him or her with fish oil and salt, and the parents announce the child's name. If any members of the family are sailors, the child and its mother go aboard the ship on which the family works so that the child will know the rhythm of the sea at least once in his life. If the family are farmers, the mother and father touch the child's hands to samples of whatever fruits or vegetables they grow. If the family harvests the syrup of maples, mother and father touch a cloth dipped in that syrup to the child's lips. If the family are minors of the salt, mother and father touch a cloth dusted with salt to the child's lips. Thus, the child knows about the land, and has a symbolic tie to it, as soon as possible.

Marriages are usually for love, rather than politics or economics. When a man asks a woman to marry him, each member of her family gives her a small prized object. She wraps all of the objects in a sealskin bag, and gives it to the ferryman who carries messages to the baron’s manor on the island. The ferryman delivers the package to the steward. Only the steward and the baron know the contents of the bag. They write riddles that help the suitor to know what the items are. They send the ferryman to the suitor with the riddles, and the suitor has three days in which to tell the woman what she placed in the bag. If he succeeds, they will marry. It is a test to see how well he knows her and her family. When they marry, a priest or priestess binds their hands with a sailor’s knot to symbolize their union.

When a resident, whether small or great, dies, family, friends, and coworkers gather to prepare the body for its return to the gods. They clean and prepare the body, dressing it in fine clothes even if the citizen was too poor to afford such clothes in life. The mourners pack jars of provisions for the body's trip. One jar contains salt, one contains dried fruits and vegetables, and one contains preserved fish. If the citizen was a sailor, his crew-mates build a small boat lined with pitch and place him and the jars in the boat. In solemn procession, they carry the corpse to the bier, or carry the boat to the cliff, when the sun is setting. They pour fish-oil on the bier or boat to promote rapid burning. For sailors, the crew of his last ship, or strong men who serve as their proxies if they are old or infirm, carry the boat to the edge of the cliff where the man began his life as a sailor. They toss the boat into the sea. While it is adrift, one of the sailors, usually the one who was closest to the man in life, shoots a flaming arrow into the boat so that fire and then water will consume the boat, the corpse, and the provisions.

If the citizen lived on land, his friends follow the same customs that they would for a sailor, except that they build a pyre in an open field, and do not build a boat for the corpse. After setting the corpse on the pyre, the mourners withdraw to a safe distance, and the person who was closest to the man in life shoots a flaming arrow at the bier to ignite it. When fire has reduced the body and its provisions to ashes, the mourners gather the ashes. They dig a small trench beside the river and place the ashes in it, so that water will flow through the trench and carry the ashes away slowly, in the same way that the mourners' memories of the dead one will disappear slowly, over time.


Current Members

Wenna and Caedmon


Political Relations

Kilgour.PNG House Kilgour: TBD

Family Tree

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License